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Usage overview

What this suite can do for a site, and how the pieces fit together at the feature level.

The mental model

Data comes from three distinct Blizzard API surfaces and lands in three kinds of local storage:

Source Example endpoints Local storage
Reference data (global, slow-changing) realms, classes, races, power types, reputation factions taxonomy terms (in wow_* vocabularies)
Catalogs (global, rarely change) achievements, mounts, pets, titles, toys, items content entities (one per catalog)
Profiles (per-player) character, achievements progress, collected mounts/pets/titles/toys, reputations content entities + per-owner junction rows

Reference data is the foundation (realms, classes, races) — characters reference it. Catalogs are the "what exists" dictionary (the ~9,000 achievements, ~1,000 mounts). Profile syncs fill in "what this player has" by creating junction rows that point at catalog entries.

Auth note: per-character and per-guild profile endpoints are called with the module's app token today — no per-player OAuth is required to import or refresh a character you know by realm + name. User OAuth is only used where Blizzard specifically requires it: the account-profile endpoint (/profile/user/wow), which lists the logged-in player's own characters and is invoked by wow_user during the selection flow.

Enable what you need

Every capability is a separately-enablable submodule. Minimum viable set to start:

  • wow (core)
  • wow_realm, wow_playable_class, wow_playable_race (reference data characters need)
  • wow_character (the thing that imports players)

Add from there as the site grows:

  • wow_achievement for achievement tracking
  • wow_mount, wow_pet, wow_title, wow_toy for collections
  • wow_reputation for faction standings
  • wow_guild for guild pages
  • wow_battlenet_login + wow_user if players log in themselves

Capabilities

Capability Admin-facing Read usage/
Import a named character and keep it fresh Characters
Browse the full WoW achievement catalog, per-character progress Achievements
Mount / pet / title / toy collection tracking per character Collections
Reputation standings per character across hundreds of factions Reputation
Creature catalog (types, families, on-demand lookup)
Quest catalog (types, batch sync via queue)
Guild profile + crest (roster / achievements / activity are extension-point only) Guild recipe
Battle.net login for players Battle.net login
CKEditor 5 WoW link insertion (items, achievements, creatures, quests, etc.) Editor integration

Recipes

End-to-end walkthroughs for the most common site shapes:

  • Character tracking — public player profile pages, no login required
  • Guild dashboard — guild profile + crest only; roster, shared achievements, and activity feeds require a custom GuildDataProvider (none ship in-tree today)
  • Achievement planner — browse catalog, filter by category, show completion status

What the suite doesn't do (out of the box)

  • No cross-realm searching or battlegroup roll-ups — Blizzard's APIs are region-scoped.
  • No Views or displays are provided. Entities and fields are defined; you build the UX with Views / Twig / custom code.
  • No scheduled character refreshes. Characters are refreshed on demand (dashboard button, drush, or your own cron task).
  • No PvP ratings, Mythic+ data, equipment details, professions, or appearance. See the API coverage matrix for exactly what is and isn't implemented.